Currently Known Issues
The translation for the following content is in progress and will show once complete.
Thank you for your patience and understanding.
[Updated 4/19]
Items
- [Resolved] リフト内の宝箱にて、テクニカルPARの効果回数が消費される条件のコンパチブル・モンスターを獲得してもテクニカルPARの効果回数が消費されない。
[Updated 4/18]
Battles
- 操作しているキャラクターがノックアウト状態になった時、特定の条件を満たすと操作キャラクターが一時的に動けるようになる
- 複数のエネミーとエンカウントしたバトルにて、特定のタイミングでテンションカード「迫撃」の効果が発動すると進行不能となる
Characters
- コスチューム「ドミネーター」を着用させたQを操作している状態で、バトルのリザルト画面へ遷移するとタイトルに戻される。
※上記事象が発生した場合も、バトルはクリア扱いとなっています。
[Updated 4/18]
Story
- In Ch. 3 Story XB, an effect may not display correctly and cause the XB game to suddenly go into the top of the fourth inning.
*Depending on the XB Story progress, it may be possible to go into the top of the fourth inning properly.
- In Ch. 0 Story XB, the Log and Skip buttons may not display correctly.
- [Resolved] On the Story screen, characters' voices may not play correctly.
Challenges
- At the beginning of the Ch. 3 Story, a NINE message for the Story may not be received if the player is already in "Mita's Hideout".
*If this issue occurs, the NINE message will be sent by visiting "Mita's Hideout" again.
Battles
- When battling the U-DX Robot, if the player pauses and locks a Tension Card, they may be returned to the Title Screen.
*The battle against U-DX Robot can be triggered again by re-logging into the game.
- When Yo Kuronaka's Transcend effect "Best XB Player" activates, effects that can be activated "when a buff is already granted" may not be activated.
- [Protection Shield] granted by Minami Oi's Transcend effect "Reverence" may not receive the effect of "Firewall".
- Under certain conditions when Hinagiku Akiba activates Deflect Counterattack in battles, the camera may not move correctly.
- When launching an additional attack with Q's Transcend "Strife As Law, Act With Hegemony", effects that can be activated "when additional attacks hit" may not be activated.
- In Ch. 0 Story Challenge, the game may not proceed correctly when executing Chain Skill under certain conditions.
*Should this occur, please restart the game to resolve this issue.
- [Resolved] If Hyakuichitaro Senju is knocked out by transferred damage when selected as the operating character, the revival effect of the Tension Card "Ferocity" will not activate.
- [Resolved] When Santaro Mita is transcended 2 times and included in the party, the action Magic Pitch No. 2 - Inspire may not be activated even if attacking with Secondary Attack while [Energize] is at 3 stacks.
- [Resolved] There is a discrepancy in the description for Miu Jujo's Passive Skill Expansion 2.
- Incorrect: Increase the Action DMG of "Resonance Accelerator".
- Correct: Increase the Action DMG of "Resonance Accelerator". When executing "Resonance Accelerator", increase Ultimate Skill DMG Multiplier by 100%.
*This is only a display issue. The actual effect of the skill remains the same.
- [Resolved] There is an error in the description of Kazuki Aoyama's [Deflect Server].
- Incorrect: When [Deflect Shield] decreases damage taken
- Correct: When being attacked by an enemy while granted [Deflect Shield]
We apologize for any inconvenience caused by the issues related to the above characters and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] When Minami Oi is transcended 1 time and included in the party, the effect of the Tension Card "Uplift" will be constantly active from the beginning of a battle.
- We apologize for any inconvenience caused and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] The Action DMG increase of "additional attacks" targeted by the correction effects of Tension Card "Diligent Perusal" may be calculated twice erroneously, dealing unintended amounts of damage.
- We apologize for any inconvenience caused and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] For the Tension Card "Grinder", there is a discrepancy between the time when the effect will activate and when the status can be confirmed during battle.
*This is only a display issue. The actual effect remains the same.
- [Resolved] When Dodge Counterattack is executed continuously, the Counterattack may not activate correctly.
- [Resolved] During a battle, after using an action to extend effect duration, if the remaining time is longer than the initial effect duration, the effect duration may not be extended.
Fractal Vice
- [Resolved] Under certain conditions, the animation for the received Score Rewards upon score increase may replay.
*This is only a display issue. The actual received score and rewards are not affected.
- [Resolved] For the Weekly Missions on the Score Rewards screen, Missions that have been completed and claimed rewards for will not be grayed out.
Characters
- [Resolved] When Yutaka Gotanda is wearing the Skin "Agastus Gear / R" or "Agastus Gear / B", the Skin may not display correctly when using his Ultimate Skill in battle.
- [Resolved] On the Character > Transcend screen, some icons are not displaying as intended.
- [Resolved] When Santaro Mita is wearing the Skin "Liber Wish", it may be displayed incorrectly.
- [Resolved] In the Edit screen, when the Skin "Vengeance" is worn on Kazuki Aoyama, the wrong gear color is possessed.
XB
- In Ch. 3 Story XB, no matter her enhancement status, Tsuki Iroha will be included in the team as a Guest Character.
- [Resolved] In Ranked History, characters may not be shown correctly on Player Cards.
- [Resolved] When editing an XB team for the first time in Bar Close Play, the scroll bar in the character Edit screen may not display correctly.
- [Resolved] In Rank Matches, if 2 or more rewards are received after a game, the Rewards Progress Bar may not show correctly on the results screen.
- [Resolved] Animations on obtaining Extreme Factors may not display correctly.
- [Resolved] A different character will be getting on third base even when there is another character there.
- [Resolved] On the XB Edit screen, an unexpected screen will display when certain steps are performed to access Enemy Team.
- [Resolved] When certain cutscene combinations occur when defending, characters may be displayed incorrectly.
- [Resolved] The animation before the start of Ch. 1 Story XB may display incorrectly.
- [Resolved] When fulfilling conditions, visuals may not display correctly when certain characters go at-bat.
Exploration
- When playing with a gamepad (controller), the animation upon obtaining the first Compatible Monster cannot be skipped freely by pressing the Right Stick.
*The animation can be skipped by clicking the "× Button" on the upper right of the screen / pressing the A Button on the gamepad; or by pressing while swiping right to skip it.
- On the Steam version, when using a gamepad (controller), if the Key Config (controller) has been restored after being previously assigned, some buttons may work incorrectly when operating puzzles.
*Should this occur, please restart the game to resolve this issue.
- When playing the mobile version on certain devices, a display issue may occur when toggling screen recording in certain parts of Neo Chiyoda City.
- When running back and forth while moving through areas via dashing, the distance between party characters may be unintentionally reduced.
- [Resolved] Medals for finding graffiti cannot be obtained even after fulfilling the conditions.
*The medal-obtain condition for the number of times graffiti pieces need to be found has been adjusted.
*If players have already fulfilled the updated conditions, they will receive the medals directly after the adjustment has been implemented.
- [Resolved] The direction input on the Virtual Joystick and buttons may be held and locked on certain occasions.
- [Resolved] Tracking of the Respite Unit in Bar Close Play cannot be disabled even when conditions have been fulfilled.
- [Resolved] Certain enemies may still remain on the radar even after they have fled for a certain distance and disappeared.
- [Resolved] When performing certain operations after destroying a white cardboard box, attacks directed at where it was will rebound.
- [Resolved] When the animation on obtaining Compatible Monster is in effect, the game may not be able to progress correctly when investigating a graffiti piece.
- [Resolved] When a Guest Character is included within the party, it will be more difficult to trigger the "TAKE DOWN" feature.
*Their abilities in battles will not be affected.
- [Resolved] On the Steam version, when using a gamepad (controller), unexpected items may be displayed on the operation guide.
Items
- [Resolved] Item images on the Valuables screen in Bag may not display correctly when Fashion Tickets were selected through certain steps.
- [Resolved] There is a discrepancy in the display sequence for item Sources.
Shop
- [Resolved] In Antenna Shop "Parabola", Patimate and Card Station Ω, items that have set exchangeable periods would still show on the item listing even after the periods are over.
Support Contract
- [Resolved] When the Text Setting is set to "English", additional content was erroneously displayed on the Rewards Details screen regarding the Tension Card that can be obtained from Support Contracts, leading to a mistranslation regarding the source of acquisition.
- [Resolved] In Support Contract Missions, when unable to move to another screen, the displays may not show correctly.
- [Resolved] On the Rewards screen, when moving to other screens within the Support Contract after selecting a character, the selected character will not show correctly after returning to the Rewards screen.
Compatible Monsters
- [Resolved] Names of some Compatible Monsters were incorrect.
- [Resolved] In Bag > Compatible Monster, the NEW indicator cannot be removed.
Profile Screen
- [Resolved] There may be a discrepancy between the selected player's current information and the information shown on their Player Card when selected through Wipeout History.
Gameplay
- [Resolved] Due to a communication error or maintenance, a screen may be erroneously displayed when moving to the Title Screen.
Notices
- [Resolved] An unexpected issue may occur when attempting to open a link in Notices.
[Updated 3/20]
Events
- The availability period for "Metafilm", obtainable in Side Story "Lux-Phantasma", may not display.
*Metafilms obtained in "Lux-Phantasma" will expire on 2025-05-08T06:00:00Z.
- Some songs in "Lux-Phantasma" may not play correctly.
Should this issue occur, it may be due to the device's lack of space. Please confirm whether your device has sufficient space.
- In "Lux-Phantasma", at certain times, the player may be returned to the Title Screen after pressing "Start Challenge".
[Updated 3/6]
Exploration
- Players may not be able to pass through certain areas in Rifts correctly.
*Players can progress correctly in Rifts by passing through other areas.
[Updated 2/22]
Challenges
- The number of Enigma Entities owned may not reflect correctly after completing some Challenges.
*This is only a display issue. The correct number will display upon switching to a different screen.
Gameplay
- When playing the game in languages other than Japanese, the actions in-game may have lower quality.
*This issue is scheduled to be fixed in later updates.
Battles
- During a battle, if you perform an action that extends the duration of an effect, resulting in the remaining duration exceeding the original effect duration, the duration will not be extended.
Shop
- When purchasing a recipe from Beroro, there may be cases where a tip notifying that they are "not open for business yet" may be displayed.
*Recipes can still be purchased correctly.
Map
- When using a gamepad (controller) for the mobile version of the game, an error may occur when selecting the Verity-Orb-related challenges from the map.
Exploration
- When playing the mobile version of the game on certain devices, certain items on the map may not display correctly.
Synchro
- When checking character details from Details > Featured Content > magnifying glass, the status of Pick Up characters may not display correctly.
*The status values displayed are "before" the application of the status bonuses from the Buffed Character campaign rather than after.
- When using a gamepad (controller) and going through Event Synchro - Tension Card, the guide within the details of the Pick Up Tension Card may not display correctly.
XB
- After choosing an XB command, it takes time for the cutscene to play.
- Unexpected visuals may be displayed after skipping an at-bat in XB.
Story
- For some devices using particular display settings, some parts of the map may not display correctly while progressing through the Story.
- While progressing through certain parts of the Story, the mouse cursor may display when hiding messages.
- While progressing through certain parts of the Story, the sound effects for when text appears may play at the incorrect time.
- While progressing through the Story, some characters may display incorrectly when text appears on the screen.
- During Story Challenge Ch. 2, routes that cannot be followed may be displayed when following certain steps.
- When playing with certain display settings, some visuals may be displayed unexpectedly.
Challenges
- When moving to another area from the map after a new area has been unlocked, the visual for Challenge Rewards may not play.
*This is only a display issue. Rewards from Challenges will be received as normal.
- During Story Challenge Ch. 2, Dominance may not show above certain characters.
- In certain places, party members may have an incorrect pose.
- On certain screens, when the in-game date changes, an error may occur when talking to a target character in a Challenge.
*The aforementioned issue will affect Challenges that can only be carried out on specific days of the week and can be continued on the same day the following week.
Zero Sensei
- On certain devices, the Zero Sensei screen may display incorrectly.
Notices
- When playing on the Steam version of the game and using the gamepad (controller), unable to scroll through Notices using the right analog stick.
*Notices can be scrolled through using a mouse.
Others
- When playing on the Steam version of the game, the cursor may display unexpectedly.
Resolved Issues Up Until Ver. 1.0.12
Gameplay
- [Resolved] Under certain conditions the game may enter infinite loading.
- [Resolved] On certain occasions, the game screen may appear pink.
*To resolve this issue, please close the application and restart.
Battles
- [Resolved] During the tutorial, battles cannot restart on certain occasions.
- [Resolved] The game may not progress when Minami Oi is knocked out after having activated Reverence in a battle.
- [Resolved] Camera display of Chain Skills may not show correctly on certain occasions.
- [Resolved] During a battle, the game may not progress as usual when the player wins a battle with all party members at 0 HP.
- [Resolved] Under certain conditions, S.H.A.R.K can be defeated right away even with remaining HP.
- [Resolved] During the tutorial on Ultimate Skill in Ch. 0, on certain occasions, the Ultimate Skill may not be activated for the game to progress correctly.
- [Resolved] When a battle is paused and the Status Details screen is shown, the values of various DMG Multipliers may be displayed as slightly less than the actual values.
*This is only a display issue and will not affect the actual damage dealt.
- [Resolved] A discrepancy was found between the actual effect and the description of Miu Jujo's "Perfume Penetration".
- We apologize for any inconvenience caused by this issue and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] Brave Diver and Solitaire may lock-on to characters other than the one being operated as a target to attack.
- [Resolved] When equipping Yutaka Gotanda's skin "Agastus Gear", the color of the gear used may not display correctly when executing his Ultimate Skill in a battle.
Battles / XB
- [Resolved] If the app is closed during a battle / XB, the game may not be able to progress as usual when restarting.
XB
- [Resolved] When using a gamepad (controller) for the mobile version of the game, a Verity Orb may not be correctly selected on the Verity Orb selection screen during Story XB.
- [Resolved] In Rank / Casual XB matches, if a team attempts to score more runs through certain actions when already leading the score by 5 or above, the game may not progress correctly.
- [Resolved] Certain cutscenes during an XB match may not display correctly.
- [Resolved] In the Story XB for Story Challenge Ch. 2, when certain characters are at-bat, some effective responses may show up incorrectly.
- [Resolved] On the Results screen for Rank Matches, Rank Points may display as 0 upon reaching Extreme Rank.
- [Resolved] After skipping a visual effect, the game may not display correctly when switching to the next batter.
- [Resolved] "Defense Factor" is not correctly obtained from Tsuki Iroha's Super Play "Iroha Ball: ε".
- [Resolved] The suppression effect targeting opponent "Breakthrough Factor" is not correctly activated for Yutaka Gotanda's "Singularity".
Synchro
- [Resolved] When pressing (i) on the Synchro name, players may be led to the top of Notice rather than the Notice related to the Synchro.
- [Resolved] "Confirm initial effect" seen on Synchros and Tension Cards for Support Contracts shows values that are different from expected.
- We apologize for any inconvenience caused and are issuing Enigma Entity x120 as compensation.
Please claim the items from in-game Mail.
- [Resolved] When performing certain actions from Details > Appearance Rate, there may be a discrepancy between the contents of the tab and what actually is displayed.
- [Resolved] When checking character details from Details > Featured Content > magnifying glass, the status of Pick Up characters may not display correctly.
*The status values displayed are "before" the application of the status bonuses from the Buffed Character campaign rather than after.
Characters
- [Resolved] If a character is at the maximum level, or if enemies are 5 levels or more below characters, and no experience is rewarded after the battle, the Friendship Level of characters in the party may not increase.
- [Resolved] The dominant hand of some characters may not display correctly in the Character Archive screen.
- [Resolved] Some symbols used for Tsuruko Semba and Hyakuichitaro Senju in the Status Details screen may not display correctly.
*This is only a display issue and has no impact on the actual effect.
- [Resolved] A "%" in the status details for Eiji Todoroki's "Billionaire Law" results in a discrepancy between the actual effect and what is listed in the details.
- We apologize for any inconvenience caused and are issuing Enigma Entity x120 as compensation.
Please claim the items from in-game Mail.
- [Resolved] An error in the details of Q's enhanced status as seen in the Tips for his character introduction.
- Incorrect: Most of his actions can be considered as Counterattacks.
- Correct: Most of his actions can be considered as Evasions.
We apologize for any inconvenience caused and are issuing Enigma Entity x120 as compensation.
Please claim the items from in-game Mail.
- [Resolved] Under certain conditions, the Potential screen (via Character > Potential) can be accessed before it is unlocked.
- [Resolved] When the level of guest characters is higher than the player's current maximum level, the maximum level of guest characters may display incorrectly.
- [Resolved] For this character's Passive Skill Expansion 2, allies' Tension Gauge will recharge even when Eiji Todoroki receives any stacks other than [Euphoria].
- We apologize for any inconvenience caused by this issue and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] For Tsuki Iroha's Transcension "Loss of Memory", only 1 stack of [Loss of Memory] is gained regardless of the number of hits.
- [Resolved] On the Status Details screen found when pausing a battle, Tsuki Iroha's Transcension effect "Loss of Memory" will not reflect the increased Ultimate Skill DMG Multiplier.
- We apologize for any inconvenience caused by this issue related to Tsuki Iroha's "Loss of Memory" and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] In Character Archive, when attempting to Rank UP or level up Potentials, the game may not be able to progress when certain conditions are fulfilled.
- [Resolved] In Character Archive, the displayed height of "Santaro Mita" is different from his actual height.
- [Resolved] The visual effects related to introducing new character features may not display correctly.
- [Resolved] In the Traditional Chinese and Simplified Chinese versions of the game, for Tsuki Iroha's Potential, the effect description of Passive Skill Expansion 2 is mistranslated.
- [Resolved] The 3rd stage Break description of Q's Subtle Swing is incorrect:
- Incorrect: Successful Perfect Evasion 1 / Successful Deflect 1
- Correct: Successful Perfect Evasion 1 Stacks / Successful Deflect 1 Stacks
Tension Cards
- [Resolved] There is a discrepancy between the descriptions and the actual effects of Tension Cards "Blades Dance" and "Detonator".
*This is only a display issue, the actual effects are not affected. - [Resolved] The effect values of certain Tension Cards may be displayed slightly differently from the actual values.
- [Resolved] When granted Shield to player characters through the effect of the Tension Card "Ejection", the effect may not occur at the correct time and consume Tension.
- [Resolved] Issues Related to Tension Cards:
- Some Tension Cards that include the effect condition, "when taking damage", may not activate when taking self-damage or damage from anything other than an enemy.
- We have adjusted the descriptions of the Tension Cards to make the targets more clear.
- For the Tension Card "Thrill", when taking self-damage or damage that was transferred, the effect's activation or the notification for said activation may not trigger correctly.
- When the Tension Card "Breakthrough" is active, its activation may not display.
- When a party includes certain Tension Cards , their effects may display at incorrect times upon fulfilling certain conditions.
- When the Tension Card "Fist of Atonement" is active, the effect of "Fist of Atonement" may be removed from a character that is targeted by an enemy with [Attention] or [Hegemony].
- The effect of the Tension Card "Thrill" may only activate once during a battle.
- For the effects of Tension Cards "Unyielding Negotiation Skill" and "Tearing Flash", some of the descriptions at certain levels may have differed from the actual values.
- The text for the Synergy Effect [Limit Point] may display incorrect content.
- We apologize for any inconvenience caused by issues related to Tension Cards and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] When combining items from "Source", the number of items owned may not display correctly.
- [Resolved] The effects of Tension Card "Initiative" may not activate correctly when certain conditions are fulfilled during a battle.
- [Resolved] When using the Tension Card "Things To Hold On To", [Night Time Ponder] stacks may not increase when Additional Attacks are launched.
- We apologize for any inconvenience caused by this issue and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] The Synergy Effect "Unbending" granted by Tension Card "Rebellious Spirit" does not match its intended amount.
- We apologize for any inconvenience caused by this issue and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
- [Resolved] For the Synergy Effect [Control], the Critical Rate increase is not correctly applied for attacks that do not consume Stamina.
- We apologize for any inconvenience caused by this issue and are issuing Enigma Entity x120 as compensation. Please claim the items from in-game Mail.
Compatible Monster
- [Resolved] When performing actions while using the First-Aid Item, "PAR", an error may occur that returns the player to the Title Screen.
- [Resolved] On certain screens, the status details of Compatible Monsters may appear different from expected.
Zero Sensei
- [Resolved] Medal may not be properly received when reaching 75% City Progress in Zero Sensei (Shinagawa City).
- [Resolved] For the Zero Sensei Mission in Minato City, "Linked Signposts", the player may not be able to complete the Mission.
- [Resolved] The completion status of missions may not be reflected immediately after unlocking content related to Zero Sensei.
- [Resolved] In Zero Sensei, the sound effect for increasing City Progress may be played at an incorrect time.
- [Resolved] For the Zero Sensei Mission in Minato City, "Linked Signposts", the player may not be able to complete the Mission.
*The aforementioned issue reoccured in Ver. 1.0.10 and has been resolved in Ver 1.0.11. We apologize for any inconvenience caused.
Support Contracts
- [Resolved] When being directed to "Tension Card" via Support Contract Missions that are related to raising Tension Card levels, it may not be possible to press the "Story" button.
- [Resolved] When playing the game without skipping the intro, certain Seasonal Missions may not accumulate correctly.
*This is only a display issue, the mission progress will accumulate accordingly.
Party / Team Edit
- [Resolved] When performing certain actions while characters are knocked out, an error may occur that returns the player to the Title Screen.
- [Resolved] When combining items on the Edit screen before challenging a Boss / Fractal Vice or when accessing the Edit screen from the Defeat screen, an issue may occur, returning players to the Title Screen.
Story
- [Resolved] While progressing through some parts of the Story, characters may display incorrect expressions.
Challenges
- [Resolved] On certain days of the week, the game may not progress as usual if the player talks to "Hoimi" at the D2 Clinic in Minato City.
- [Resolved] During Story Challenge Ch. 0, when progressing through Story XB under certain conditions, the story after the XB game may start playing at an incorrect time.
- [Resolved] Depending on the character being operated, some objects that can be destroyed in a challenge may not be hit when attacking.
Exploration
- [Resolved] Characters may get stuck near an escalator, and the game may not be able to progress.
- [Resolved] Enemies may continue to move when the Notice screen is open.
- [Resolved] After performing Combine in a Rift and closing the game, when the player restarts the game, characters may not appear in the correct location and the game may not be able to progress.
- [Resolved] When solving a puzzle, when tapping/clicking on a panel where a puzzle is displayed at a specific time, the puzzle screen may not display correctly.
- [Resolved] When playing the mobile version of the game, the direction and button inputs on the virtual joystick may remain in a held state.
- [Resolved] In Rifts, even when players reach a sufficient power gap between themselves and enemies, battles cannot be skipped by triggering the "TAKE DOWN" feature.
*The "TAKE DOWN" feature cannot be triggered on enemies in the very depths of Rifts.
- [Resolved] In the English version of the game, the location name "Minato Primary School Site" was mistranslated.
- [Resolved] If a player using multiple devices exits the game after touching Wipeout History and recovering their HP, they may be unable to log into the game on their original device under certain conditions after logging in with a different device.
*This issue can be resolved through reinstalling the game. - [Resolved] In certain areas, there may be a discrepancy between the enemies you encounter on the map and the enemies that appear in the battle.
- [Resolved] In certain areas, there may be a discrepancy between the background of the area the characters are at and the background displayed in battle.
- [Resolved] When encountering Ferocious Enemies under certain conditions, an error may occur, returning players to the Title Screen.
- [Resolved] When triggering the TAKE DOWN feature to defeat enemies in certain areas in Minato City, an error may occur, returning players to the Title Screen.
Events
- [Resolved] When using the gamepad (controller) for the Steam version of the game, unable to close the screen displaying character buff details despite pressing the button as indicated in the guide.
- [Resolved] For the Campaign: Buffed Characters, the actual status bonuses are not correctly applied even when the status enhancements are displayed.
- Tsuruko Semba
- Yutaka Gotanda
- Hyakuichitaro Senju
- Kazuki Aoyama
- Tsuki Iroha
- Santaro Mita
*If you are unable to confirm that this has been corrected, please try to log in again.
- [Resolved] Event "The Monster Within" is not showing correctly on the Event Screen.
*This is only a display issue. Players will still be able to claim the corresponding rewards even if the said Story Challenge was completed during the period in which it was not displaying correctly.
- [Resolved] When the date updates while the Event screen is open, content within the Event screen may not display correctly.
Fractal Vice
- [Resolved] In Fractal Vice, when performing "Convert Materials" from the Combine screen, an error may occur and the player may be returned to the Title Screen.
Items
- [Resolved] After using a First-Aid Item that is effective for a certain number of battles, the effect duration of the item may be consumed upon winning a trial battle.
- [Resolved] An error in the details for obtaining Synchro Medals.
- Incorrect: Enigmatic Remnant Exchange
- Correct: Enigmatic Piece Exchange
Map
- [Resolved] When using a gamepad (controller) for the mobile version of the game, players may not be able to perform the "Confirm" action when pressing A.
- [Resolved] The map may not show correctly when performing certain actions.
Shops
- [Resolved] When using a gamepad (controller), the operation guide for "Exchange" may not display in Antenna Shop "Parabola" and Patimate.
Notices
- [Resolved] The word "NEW" is still displayed on some Notices even after selecting them.
Title Screen
- [Resolved] From Options in the Title Screen, after switching to languages other than Japanese, an error may occur when logging into the game.
Profile Screen
- [Resolved] Another city name may be shown for the city most recently reached.
Follow
- [Resolved] For Party 2 onwards, if a party is deployed while the initial party remains unedited, an error may occur when trying to perform Search ID, view Following, or confirm Delivery Requests.
Others
- [Resolved] When opening NINE at certain locations, selected characters in the party may move incorrectly.
- [Resolved] When Text Settings are changed to "English", the description of Special Invitation within Standard Synchro does not match actual settings.
- [Resolved] When downloading assets, an error may appear stating that there is insufficient space, and the assets will not download despite the device/disk having the free space required.
*The aforementioned issue has been resolved for the Steam version of the game.
*We are still investigating this issue for the mobile version. We apologize for the inconvenience and ask for your patience as we determine a solution.
- [Resolved] When playing on the Steam version, the mouse cursor may not display on the screen.
- [Resolved] The game may not start when logging in for the first time.
- [Resolved] When selecting "Skip Intro", the game may start from an incorrect location, and the game may not be able to progress.
- [Resolved] Unable to operate the game as expected when using the gamepad (controller).
- [Resolved] Unable to perform an action as shown in the guide when using the gamepad (controller).
- [Resolved] Under certain conditions, an unexpected visual may be displayed when closing an error message that takes you back to the Title Screen.
- [Resolved] When using the gamepad (controller) for the Steam version of the game, when switching to other screens from the Menu screen, the sound effect may not be played correctly.
- [Resolved] In the Delivery Request screen, unexpected actions may be executed.
- [Resolved] When using the gamepad (controller) for the Steam version of the game, the Select Region / Language screen may not display correctly.
*Information will be updated as needed.
Fixes will be implemented should other issues appear.
We apologize for any inconvenience caused.
Please continue to enjoy TRIBE NINE.